Manhattan has come under direct attack by nightmarish creatures of madness and myth. A 10-player raid that tries to balance narrative and accessibility with the requirements of endgame content.
The Facility is an abandoned, sealed, and forgotten Soviet science facility in Wallachia. Vertical level design and new, positional combat mechanics are used to reinforce the narrative theme.
Hell Fallen is the fifth dungeon in the game, and the second in a trilogy set in Hell. I did all the encounter design, AI scripting and greybox level design for the dungeon,
I was responsible for the level designs, encounter designs, AI scripting and narrative designs of 3 major game areas, including the game’s only raid, and was involved in reviewing and iterating on every dungeon in the game.