Hi! I'm game designer and developer based in Montreal.
For many years I worked for Funcom, making dungeon and raid encounters for The Secret World.
I am now living the dream as a freelance design consultant, thrilled to be working with some of the most exciting indies and startups in Montreal -- including Hololabs (makers of Papercade), Behaviour Interactive, Decode Global and the National Film Board of Canada.
Outside work I like to fool around with smaller indie projects, chiefly with Unity. I share some of the things I've completed and think might be interesting.